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Developer’s Briefing #4

Greetings! 

This is the Development Team Manager of Combat Arms Reloaded with this month's Development Briefing.


Firstly, the Combat Grading System (CGS), which our team has long been preparing has finally been applied to the patch on the 25th of April.

CGS that was released allows for users to measure their skills for each mode and provides a wide range of rewards according to the grade thus aiming to provide a more meaningful experience to the game.

In addition, CGS will be connected with the Quick Play function that automatically finds a room which is most similar to the ranking of the player for the selected mode so that players can join faster and more conveniently.

We hope that CGS will bring a more competitive and exciting experience to the game.


CGS will become a core element of Reloaded, but there are still many contents that needs to be developed.

However in the next month, we would like to have a moment to reinforce the existing content before applying new contents.

Existing content updates that various users have given much feedbacks include specialist items and EM/SEM items and also includes increasing the damage of launchers such as RPGs.

Specialist items that are not considered to have a significant impact on the balance of the game are being discussed to be available in all possible modes.

Currently, there is some controversy about EM/SEM items, but one thing we can assure you is that we will not give a function to kick a user unlimited times.


Recently, it seems to us that not easy to develop satisfying content for everyone these days.

We would like to reflect the opinions of each users as much as possible, but we are at times worried about the opinion that represents the user as a whole.

Realistically, it is impossible to reflect the opinion of all users.

Your smallest concern and expectation definitely matters to us, but it is sometimes a burden and worries us that we may not give satisfactory results.

There is no correct resolution for this, but we believe that continuing to devote our effort is the closest thing to a correct answer.


We will continue to do our best in order to bring a better game experience for everyone.

Thank you.