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Developer's Briefing #26

Greetings to our Combat Arms Rangers!
This is the development team leader of Combat Arms: Reloaded.
The tough year 2020 has passed and the new year of 2021 has come. However, it seems that we still need a little more time to have fun together.
Still, this year, I sincerely hope that the day when everyone can return to their daily lives and laugh at each other will come as soon as possible.


On December 30th, the last patch of last year, various updates were made.
Among them, we would like to introduce the official launch of Nightmare's first boss, Gacha reorganization and shop arrangement.


The following updates have been made regarding the official release of the first Nightmare boss.
1. The boss has risen to a maximum level of 60. A new type of NPC appears from level 51.
2. Reorganization of rewards in three types of reward for achieving the first level / clear reward/mission achievement reward
3. Boss hit damage ranking event progress


Updates related to Gacha reorganization and shop items clearance are as follows.
1. Development of a system to obtain a definitely selected item when purchasing more than a certain number of times by introducing the concept of mileage to Gacha
2. Always sell rare items in the shop and remove common items from the shop
3. 'Pickup Collection X2 Event' in celebration of Gacha reorganization


Next, We would like to briefly talk about the direction of development in 2021.
First of all, we plan to proceed from the development of the Nightmare boss, and we are currently developing the second boss, and we are thinking about the third boss.
When development is completed, different bosses will appear every month on a three-month period, each season. The maximum level of the boss will increase each season.
In addition, new boss skills or new types of enemy NPCs will appear in new levels.


Along with this, we plan to develop even more specialized equipment in 2021.
These types of equipments can be exclusive equipment for Nightmare bosses and can be specialized equipment for specific stats.
In addition to this, we are planning various content, so I hope that various users can develop with continuous interest and strength.


We will always strive to do our best in order to bring a better game experience for everyone.
Thank you.