Developer's Briefing 12

Greetings to our Combat Arms Rangers!

 

This is the development team leader of Combat Arms: Reloaded.


We have received a lot of feedback from users in the game. And because of this, we will be giving you answers first.
Many attempts have been made have a new look for Reloaded compared to the previous Combat Arms.
However, we know that some of the features of Combat Arms have been lost due to the adverse effects of these attempts.
But I don't think that the only solution is to get back to the previous Combat Arms system.
We believe that the development by adding new and better features to the game is correct.
I'm sure you're not feeling well because we can't say clearly, but let's give a brief explanation.


The level will be used as a value to limit the new elements that will be added in the future.
Items have expanded functional limits with the enhancement system being applied.


Clan Match is scheduled for the second half of the year to make it a more comfortable and meaningful match.
Although the special character status is finished yet, we will implement a system that has its own unique capabilities and will have a unique characteristic for each character.
As a way to strengthen the community, you can invite users from the same Zone, even if they are not friends. We will show our own CGS-based ranking among friends, which will lead to more interesting competition.


There were also feedbacks on how you felt uncomfortable about EM / SEM's ability to send off people from the room.
In fact, this is a controversial issue that has been going on since the past, and we were very careful when we applied it to Reloaded. Therefore, we have released the ability to send someone off from the game without limit, as a lower function, compared to previous times.


In this context, the more controversial issue of being send-off the game is the inability to get any reward when they send somebody out of the game. In the future, even if you are being sent-off in the middle of the game, we will be developing the game in order to get the reward that you are entitled to.


The answers of feedbacks were rather long. Let me briefly share information about development status. 
The Permanent Item Enhancement System, I mentioned in the previous briefing has been applied to patches on April 10.


Due to various reasons, the application of this system in the game is a bit delayed. Thank you for your understanding.


Now, our development team is planning to develop a new PVP mode at the end of May.
We are working hard to make it an enjoyable mode, so please look forward to it.